Now that the window displays options for the Android platform, click the dropdown Texture Compression menu and select “ASTC.”Ģ. In the Build Settings window, click on “Android” in the Platforms list to highlight it. First, head up to your File menu and select “Build Settings.” Get used to this, because we’re going to be returning to it for the next few steps. In this step, we’re going to prep your Unity project for mobile VR development. Skip to the Technical Steps Starting with the Unity Settingsġ. Once you're done, your VR device will be ready for development, you'll have the proper assets in Unity, and you can take the next step to being a VR developer. VR setup doesn't have to be difficult, so we've outlined 13 steps to get you through. Enabling developer mode on the Samsung GearVR is necessary if you want to start building VR apps in Unity.
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